Every figure below is labelled by where it came from. This site has not re-run these benchmarks — they are the project maintainer's published measurements and the community reports the project links to, gathered so you don't have to dig through issue threads.
Sources checked 2026-10-25 · Upstream README pinned at commit af28cbb (2026-10-24) · Percentages computed from the published before/after figures
Project-reported Dense 8192³ GEMM on an RTX 3090 Ti at a 450 W power limit, five-sample medians, FP32 accumulation. Published in the gpu-unlock README and its linked benchmark report.
| Input type | Before (locked) | After (unlocked) | Change |
|---|---|---|---|
| FP16 | 87.46 TFLOPS | 118.39 TFLOPS | +35% |
| BF16 | 87.50 TFLOPS | 157.41 TFLOPS | +80% |
| TF32 | 42.58 TFLOPS | 82.61 TFLOPS | +94% |
Why BF16 gains the most: the lock halves the FP/BF16 FMA issue rate into FP32 operations, so removing it can at most double that rate — BF16's +80% captures most of the theoretical headroom in this benchmark. FP16 improved less in the same run (+35%); the README doesn't break down the difference, and real workloads mix many operation types anyway, so treat the trio as "measured on this benchmark" rather than a formula. And these are one card, one benchmark, one power limit: "what the unlock can do on a 450 W flagship", not a promise for every card.
Community-reported BF16 dense-GEMM gains from the user reports in the project's tested-cards list. Each report ran its own benchmark, so rows aren't directly comparable — and power limits explain much of the spread.
| Card | Chip | Reported BF16 GEMM gain | Note |
|---|---|---|---|
| RTX 3090 Ti | GA102 | +68–80% | Includes the 450 W headline run above. |
| RTX 3090 | GA102 | +25–67% | Lowest figure from a card capped at 225 W. |
| RTX 3080 10 GB | GA102 | +70–73% | — |
| RTX 3080 20 GB (mod) | GA102 | +56–59% | Memory-upgraded card. |
| RTX 3070 | GA104 | +73–81% | — |
| RTX 3060 12 GB | GA106 | ~+80% | — |
| RTX 3080 Ti 20 GB (OEM) | GA102-250 | no gain | Unlock completes; BF16 stays at half rate. The known exception. |
Community-reported Collected in the project's README from its issue reports:
How to read these numbers honestly
"Up to ~2×" applies to one microbenchmark class (dense GEMM issue rate), on tested cards, at generous power limits. End-to-end application gains are smaller — LLM prefill's +14–36% is the realistic shape of it. If a workload of yours is memory-bound, expect nothing. Anyone quoting you a single "speedup percentage" for this unlock without naming the workload is selling something.
There is no verified gaming benchmark data for gpu-unlock as of this writing — no FPS tables in the README or its linked reports. The lock it removes targets FP/BF16 compute issue rates used by AI and HPC workloads, and every published measurement is a compute benchmark. If gaming numbers matter to you, the honest answer today is "unmeasured", and you should treat any FPS claims circulating without a methodology as unverified.
Primary source: github.com/Zagitta/gpu-unlock (README benchmark table and tested-cards list, with per-report links), pinned at commit af28cbb. ComfyUI figures: Reddit user under-_-null’s RTX 3090 Ti test, as reported by Notebookcheck and WccfTech. RTX 40 series figures live on the RTX 40 page — different project, different evidence base.